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This is the complete list of members for HdStLightingShader, including all inherited members.
| AddBindings(HdBindingRequestVector *customBindings)=0 | HdStShaderCode | pure virtual |
| AddResourcesFromTextures(ResourceContext &ctx) const | HdStShaderCode | virtual |
| BindResources(int program, HdSt_ResourceBinder const &binder, HdRenderPassState const &state)=0 | HdStShaderCode | pure virtual |
| ComputeHash() const =0 | HdStShaderCode | pure virtual |
| ComputeHash(HdStShaderCodeSharedPtrVector const &shaders) | HdStShaderCode | static |
| ComputeTextureSourceHash() const | HdStShaderCode | virtual |
| GetMaterialTag() const | HdStShaderCode | virtual |
| GetNamedTextureHandles() const | HdStShaderCode | virtual |
| GetParams() const | HdStShaderCode | virtual |
| GetPrimvarNames() const | HdStShaderCode | virtual |
| GetShaderData() const | HdStShaderCode | virtual |
| GetSource(TfToken const &shaderStageKey) const =0 | HdStShaderCode | pure virtual |
| HdStLightingShader() (defined in HdStLightingShader) | HdStLightingShader | |
| HdStShaderCode() (defined in HdStShaderCode) | HdStShaderCode | |
| ID typedef (defined in HdStShaderCode) | HdStShaderCode | |
| IsEnabledPrimvarFiltering() const | HdStShaderCode | virtual |
| NamedTextureHandleVector typedef (defined in HdStShaderCode) | HdStShaderCode | |
| SetCamera(GfMatrix4d const &worldToViewMatrix, GfMatrix4d const &projectionMatrix)=0 | HdStLightingShader | pure virtual |
| UnbindResources(int program, HdSt_ResourceBinder const &binder, HdRenderPassState const &state)=0 | HdStShaderCode | pure virtual |
| ~HdStLightingShader() (defined in HdStLightingShader) | HdStLightingShader | virtual |
| ~HdStShaderCode() (defined in HdStShaderCode) | HdStShaderCode | virtual |