This is the complete list of members for HdxFullscreenShader, including all inherited members.
| BindBuffer(HgiBufferHandle const &buffer, uint32_t bindingIndex) | HdxFullscreenShader | |
| BindTextures(TfTokenVector const &names, HgiTextureHandleVector const &textures) | HdxFullscreenShader | |
| Draw(HgiTextureHandle const &colorDst, HgiTextureHandle const &depthDst) | HdxFullscreenShader | |
| HdxFullscreenShader(Hgi *hgi, std::string const &debugName) | HdxFullscreenShader | |
| SetBlendState(bool enableBlending, HgiBlendFactor srcColorBlendFactor, HgiBlendFactor dstColorBlendFactor, HgiBlendOp colorBlendOp, HgiBlendFactor srcAlphaBlendFactor, HgiBlendFactor dstAlphaBlendFactor, HgiBlendOp alphaBlendOp) | HdxFullscreenShader | |
| SetDepthState(HgiDepthStencilState const &state) | HdxFullscreenShader | |
| SetProgram(TfToken const &glslfx, TfToken const &shaderName, HgiShaderFunctionDesc &fragDesc, HgiShaderFunctionDesc vertDesc=GetFullScreenVertexDesc()) | HdxFullscreenShader | |
| SetShaderConstants(uint32_t byteSize, const void *data) | HdxFullscreenShader | |
| ~HdxFullscreenShader() | HdxFullscreenShader | |