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UsdShadeShaderDefParserPlugin Class Reference

Parses shader definitions represented using USD scene description using the schemas provided by UsdShade. More...

#include <shaderDefParser.h>

+ Inheritance diagram for UsdShadeShaderDefParserPlugin:

Public Member Functions

USDSHADE_API SdrShaderNodeUniquePtr ParseShaderNode (const SdrShaderNodeDiscoveryResult &discoveryResult) override
 Takes the specified SdrShaderNodeDiscoveryResult instance, which was a result of the discovery process, and generates a new SdrShaderNode.
 
USDSHADE_API const SdrTokenVec & GetDiscoveryTypes () const override
 Returns the types of nodes that this plugin can parse.
 
USDSHADE_API const TfTokenGetSourceType () const override
 Returns the source type that this parser operates on.
 
virtual SDR_API SdrShaderNodeUniquePtr ParseShaderNode (const SdrShaderNodeDiscoveryResult &discoveryResult)=0
 Takes the specified SdrShaderNodeDiscoveryResult instance, which was a result of the discovery process, and generates a new SdrShaderNode.
 
virtual SDR_API const SdrTokenVec & GetDiscoveryTypes () const =0
 Returns the types of nodes that this plugin can parse.
 
virtual SDR_API const TfTokenGetSourceType () const =0
 Returns the source type that this parser operates on.
 
- Public Member Functions inherited from TfWeakBase
 TfWeakBase (const TfWeakBase &)
 
const TfWeakBase__GetTfWeakBase__ () const
 
const TfWeakBaseoperator= (const TfWeakBase &)
 
void EnableNotification2 () const
 
TF_API void const * GetUniqueIdentifier () const
 

Additional Inherited Members

- Static Public Member Functions inherited from SdrParserPlugin
static SDR_API SdrShaderNodeUniquePtr GetInvalidShaderNode (const SdrShaderNodeDiscoveryResult &dr)
 Gets an invalid node based on the discovery result provided.
 
- Protected Member Functions inherited from TfWeakBase
TfRefPtr< Tf_Remnant > _Register () const
 
template<class T >
TfRefPtr< Tf_Remnant > _Register (T *tempRmnt) const
 
bool _HasRemnant () const
 

Detailed Description

Parses shader definitions represented using USD scene description using the schemas provided by UsdShade.

Definition at line 23 of file shaderDefParser.h.

Member Function Documentation

◆ GetDiscoveryTypes()

USDSHADE_API const SdrTokenVec & GetDiscoveryTypes ( ) const
overridevirtual

Returns the types of nodes that this plugin can parse.

"Type" here is the discovery type (in the case of files, this will probably be the file extension, but in other systems will be data that can be determined during discovery). This type should only be used to match up a SdrShaderNodeDiscoveryResult to its parser plugin; this value is not exposed in the node's API.

Implements SdrParserPlugin.

◆ GetSourceType()

USDSHADE_API const TfToken & GetSourceType ( ) const
overridevirtual

Returns the source type that this parser operates on.

A source type is the most general type for a node. The parser plugin is responsible for parsing all discovery results that have the types declared under GetDiscoveryTypes(), and those types are collectively identified as one "source type".

Implements SdrParserPlugin.

◆ ParseShaderNode()

USDSHADE_API SdrShaderNodeUniquePtr ParseShaderNode ( const SdrShaderNodeDiscoveryResult discoveryResult)
overridevirtual

Takes the specified SdrShaderNodeDiscoveryResult instance, which was a result of the discovery process, and generates a new SdrShaderNode.

The node's name, source type, and family must match.

Implements SdrParserPlugin.


The documentation for this class was generated from the following file: