| _authoredReprSelector (defined in HdRprim) | HdRprim | protected |
| _GatherFaceVaryingTopologies(HdSceneDelegate *sceneDelegate, HdStDrawItem *drawItem, HdDirtyBits *dirtyBits, const SdfPath &id, HdSt_MeshTopologySharedPtr topology) (defined in HdStMesh) | HdStMesh | protected |
| _GetRefineLevelForDesc(const HdMeshReprDesc &desc) const (defined in HdStMesh) | HdStMesh | protected |
| _GetRepr(TfToken const &reprToken) const (defined in HdRprim) | HdRprim | protected |
| _GetReprDesc(TfToken const &reprName) (defined in HdMesh) | HdMesh | protectedstatic |
| _GetSharedPrimvarRange(uint64_t primvarId, HdBufferSpecVector const &updatedOrAddedSpecs, HdBufferSpecVector const &removedSpecs, HdBufferArrayRangeSharedPtr const &curRange, bool *isFirstInstance, HdStResourceRegistrySharedPtr const &resourceRegistry) const (defined in HdStMesh) | HdStMesh | protected |
| _InitRepr(TfToken const &reprToken, HdDirtyBits *dirtyBits) override | HdStMesh | protectedvirtual |
| _MeshReprConfig typedef (defined in HdMesh) | HdMesh | protected |
| _PopulateAdjacency(HdStResourceRegistrySharedPtr const &resourceRegistry) (defined in HdStMesh) | HdStMesh | protected |
| _PopulateElementPrimvars(HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdStDrawItem *drawItem, HdDirtyBits *dirtyBits, bool requireFlatNormals) (defined in HdStMesh) | HdStMesh | protected |
| _PopulateFaceVaryingPrimvars(HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdStDrawItem *drawItem, HdDirtyBits *dirtyBits, const HdMeshReprDesc &desc) (defined in HdStMesh) | HdStMesh | protected |
| _PopulateTopology(HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdStDrawItem *drawItem, HdDirtyBits *dirtyBits, const HdMeshReprDesc &desc) (defined in HdStMesh) | HdStMesh | protected |
| _PopulateVertexPrimvars(HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdStDrawItem *drawItem, HdDirtyBits *dirtyBits, bool requireSmoothNormals) (defined in HdStMesh) | HdStMesh | protected |
| _PropagateDirtyBits(HdDirtyBits bits) const override | HdStMesh | protectedvirtual |
| _reprs (defined in HdRprim) | HdRprim | protected |
| _ReprVector typedef (defined in HdRprim) | HdRprim | protected |
| _sharedData (defined in HdRprim) | HdRprim | protected |
| _UpdateDrawItem(HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdStDrawItem *drawItem, HdDirtyBits *dirtyBits, const HdMeshReprDesc &desc, bool requireSmoothNormals, bool requireFlatNormals) (defined in HdStMesh) | HdStMesh | protected |
| _UpdateDrawItemGeometricShader(HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdStDrawItem *drawItem, const HdMeshReprDesc &desc) (defined in HdStMesh) | HdStMesh | protected |
| _UpdateInstancer(HdSceneDelegate *sceneDelegate, HdDirtyBits *dirtyBits) (defined in HdRprim) | HdRprim | protected |
| _UpdateRepr(HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, TfToken const &reprToken, HdDirtyBits *dirtyBitsState) (defined in HdStMesh) | HdStMesh | protected |
| _UpdateShadersForAllReprs(HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, bool updateMaterialShader, bool updateGeometricShader) (defined in HdStMesh) | HdStMesh | protected |
| _UpdateVisibility(HdSceneDelegate *sceneDelegate, HdDirtyBits *dirtyBits) (defined in HdRprim) | HdRprim | protected |
| _UseFlatNormals(const HdMeshReprDesc &desc) const (defined in HdStMesh) | HdStMesh | protected |
| _UseLimitRefinement(const HdRenderIndex &renderIndex) const (defined in HdStMesh) | HdStMesh | protected |
| _UseQuadIndices(const HdRenderIndex &renderIndex, HdSt_MeshTopologySharedPtr const &topology) const (defined in HdStMesh) | HdStMesh | protected |
| _UseSmoothNormals(HdSt_MeshTopologySharedPtr const &topology) const (defined in HdStMesh) | HdStMesh | protected |
| CanSkipDirtyBitPropagationAndSync(HdDirtyBits bits) const | HdRprim | |
| ConfigureRepr(TfToken const &reprName, HdMeshReprDesc desc1, HdMeshReprDesc desc2=HdMeshReprDesc()) | HdMesh | static |
| Finalize(HdRenderParam *renderParam) override | HdStMesh | virtual |
| GetBuiltinPrimvarNames() const override | HdMesh | virtual |
| GetCullStyle(HdSceneDelegate *delegate) const (defined in HdMesh) | HdMesh | inline |
| GetDisplayStyle(HdSceneDelegate *delegate) const (defined in HdMesh) | HdMesh | inline |
| GetDrawItems(TfToken const &reprToken) const | HdRprim | |
| GetExtent(HdSceneDelegate *delegate) const | HdRprim | inline |
| GetId() const | HdRprim | inline |
| GetIndexedPrimvar(HdSceneDelegate *delegate, const TfToken &name, VtIntArray *indices) const (defined in HdRprim) | HdRprim | inline |
| GetInitialDirtyBitsMask() const override | HdStMesh | virtual |
| GetInstancerId() const | HdRprim | inline |
| GetInstancerTransforms(HdSceneDelegate *delegate) (defined in HdRprim) | HdRprim | |
| GetMaterialId() const | HdRprim | inline |
| GetMaterialTag() const | HdRprim | inline |
| GetMeshTopology(HdSceneDelegate *delegate) const | HdMesh | inline |
| GetNormals(HdSceneDelegate *delegate) const (defined in HdMesh) | HdMesh | inline |
| GetPoints(HdSceneDelegate *delegate) const | HdMesh | inline |
| GetPrimId() const | HdRprim | inline |
| GetPrimvar(HdSceneDelegate *delegate, const TfToken &name) const (defined in HdRprim) | HdRprim | inline |
| GetPrimvarDescriptors(HdSceneDelegate *delegate, HdInterpolation interpolation) const | HdRprim | inline |
| GetRenderTag(HdSceneDelegate *delegate) const | HdRprim | inline |
| GetReprSelector() const (defined in HdRprim) | HdRprim | inline |
| GetShadingStyle(HdSceneDelegate *delegate) const (defined in HdMesh) | HdMesh | inline |
| GetSubdivTags(HdSceneDelegate *delegate) const (defined in HdMesh) | HdMesh | inline |
| GetTopology() const override | HdStMesh | virtual |
| HdMesh(SdfPath const &id) | HdMesh | protected |
| HdRprim(SdfPath const &id) (defined in HdRprim) | HdRprim | |
| HdStMesh(SdfPath const &id) (defined in HdStMesh) | HdStMesh | |
| HF_MALLOC_TAG_NEW("new HdStMesh") (defined in HdStMesh) | HdStMesh | |
| InitRepr(HdSceneDelegate *delegate, TfToken const &reprToken, HdDirtyBits *dirtyBits) | HdRprim | |
| IsDirty(HdChangeTracker &changeTracker) const | HdRprim | |
| IsDoubleSided(HdSceneDelegate *delegate) const | HdMesh | inline |
| IsEnabledPackedNormals() | HdStMesh | static |
| IsVisible() const | HdRprim | inline |
| PropagateRprimDirtyBits(HdDirtyBits bits) | HdRprim | |
| SetMaterialId(SdfPath const &materialId) | HdRprim | |
| SetMaterialTag(TfToken const &materialTag) | HdRprim | |
| SetPrimId(int32_t primId) | HdRprim | |
| Sync(HdSceneDelegate *delegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits, TfToken const &reprToken) override | HdStMesh | virtual |
| UpdateReprSelector(HdSceneDelegate *delegate, HdDirtyBits *dirtyBits) (defined in HdRprim) | HdRprim | |
| ~HdMesh() (defined in HdMesh) | HdMesh | virtual |
| ~HdRprim() (defined in HdRprim) | HdRprim | virtual |
| ~HdStMesh() override (defined in HdStMesh) | HdStMesh | |