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A UsdRenderVar describes a custom data variable for a render to produce. More...
Public Member Functions | |
UsdRenderVar (const UsdPrim &prim=UsdPrim()) | |
Construct a UsdRenderVar on UsdPrim prim . More... | |
UsdRenderVar (const UsdSchemaBase &schemaObj) | |
Construct a UsdRenderVar on the prim held by schemaObj . More... | |
virtual USDRENDER_API | ~UsdRenderVar () |
Destructor. More... | |
USDRENDER_API UsdAttribute | GetDataTypeAttr () const |
The type of this channel, as a USD attribute type. More... | |
USDRENDER_API UsdAttribute | CreateDataTypeAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetDataTypeAttr(), and also Create vs Get Property Methods for when to use Get vs Create. More... | |
USDRENDER_API UsdAttribute | GetSourceNameAttr () const |
The renderer should look for an output of this name as the computed value for the RenderVar. More... | |
USDRENDER_API UsdAttribute | CreateSourceNameAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetSourceNameAttr(), and also Create vs Get Property Methods for when to use Get vs Create. More... | |
USDRENDER_API UsdAttribute | GetSourceTypeAttr () const |
Indicates the type of the source. More... | |
USDRENDER_API UsdAttribute | CreateSourceTypeAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetSourceTypeAttr(), and also Create vs Get Property Methods for when to use Get vs Create. More... | |
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UsdTyped (const UsdPrim &prim=UsdPrim()) | |
Construct a UsdTyped on UsdPrim prim . More... | |
UsdTyped (const UsdSchemaBase &schemaObj) | |
Construct a UsdTyped on the prim wrapped by schemaObj . More... | |
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bool | IsConcrete () const |
Returns whether or not this class corresponds to a concrete instantiable prim type in scene description. More... | |
bool | IsTyped () const |
Returns whether or not this class inherits from UsdTyped. More... | |
bool | IsAPISchema () const |
Returns whether this is an API schema or not. More... | |
bool | IsAppliedAPISchema () const |
Returns whether this is an applied API schema or not. More... | |
bool | IsMultipleApplyAPISchema () const |
Returns whether this is an applied API schema or not. More... | |
UsdSchemaKind | GetSchemaKind () const |
Returns the kind of schema this class is. More... | |
USD_API | UsdSchemaBase (const UsdPrim &prim=UsdPrim()) |
Construct and store prim as the held prim. More... | |
USD_API | UsdSchemaBase (const UsdSchemaBase &otherSchema) |
Construct and store for the same prim held by otherSchema . More... | |
virtual USD_API | ~UsdSchemaBase () |
Destructor. More... | |
USD_API | operator bool () const |
UsdPrim | GetPrim () const |
Return this schema object's held prim. More... | |
SdfPath | GetPath () const |
Shorthand for GetPrim()->GetPath(). More... | |
USD_API const UsdPrimDefinition * | GetSchemaClassPrimDefinition () const |
Return the prim definition associated with this schema instance if one exists, otherwise return null. More... | |
Static Public Member Functions | |
static USDRENDER_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. More... | |
static USDRENDER_API UsdRenderVar | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a UsdRenderVar holding the prim adhering to this schema at path on stage . More... | |
static USDRENDER_API UsdRenderVar | Define (const UsdStagePtr &stage, const SdfPath &path) |
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefined()) on this stage. More... | |
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static const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. More... | |
static USD_API UsdTyped | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a UsdTyped holding the prim adhering to this schema at path on stage . More... | |
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static const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Static Public Attributes | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::ConcreteTyped |
Compile time constant representing what kind of schema this class is. More... | |
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static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Compile time constant representing what kind of schema this class is. More... | |
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static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Compile time constant representing what kind of schema this class is. More... | |
Protected Member Functions | |
USDRENDER_API UsdSchemaKind | _GetSchemaKind () const override |
Returns the kind of schema this class belongs to. More... | |
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USD_API bool | _IsCompatible () const override |
Subclasses may override _IsCompatible to do specific compatibility checking with the given prim, such as type compatibility or value compatibility. More... | |
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virtual UsdSchemaKind | _GetSchemaType () const |
const TfType & | _GetType () const |
USD_API UsdAttribute | _CreateAttr (TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const |
Friends | |
class | UsdSchemaRegistry |
A UsdRenderVar describes a custom data variable for a render to produce.
The prim describes the source of the data, which can be a shader output or an LPE (Light Path Expression), and also allows encoding of (generally renderer-specific) parameters that configure the renderer for computing the variable.
ote In the future, UsdRender may standardize RenderVar representation for well-known variables under the sourceType intrinsic
, such as r, g, b, a, z, or id.
For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdRenderTokens. So to set an attribute to the value "rightHanded", use UsdRenderTokens->rightHanded as the value.
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inlineexplicit |
Construct a UsdRenderVar on UsdPrim prim
.
Equivalent to UsdRenderVar::Get(prim.GetStage(), prim.GetPath()) for a valid prim
, but will not immediately throw an error for an invalid prim
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inlineexplicit |
Construct a UsdRenderVar on the prim held by schemaObj
.
Should be preferred over UsdRenderVar(schemaObj.GetPrim()), as it preserves SchemaBase state.
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virtual |
Destructor.
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overrideprotectedvirtual |
Returns the kind of schema this class belongs to.
Reimplemented from UsdSchemaBase.
USDRENDER_API UsdAttribute CreateDataTypeAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetDataTypeAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRENDER_API UsdAttribute CreateSourceNameAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetSourceNameAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRENDER_API UsdAttribute CreateSourceTypeAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetSourceTypeAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
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static |
Attempt to ensure a UsdPrim adhering to this schema at path
is defined (according to UsdPrim::IsDefined()) on this stage.
If a prim adhering to this schema at path
is already defined on this stage, return that prim. Otherwise author an SdfPrimSpec with specifier == SdfSpecifierDef and this schema's prim type name for the prim at path
at the current EditTarget. Author SdfPrimSpec s with specifier
== SdfSpecifierDef and empty typeName at the current EditTarget for any nonexistent, or existing but not Defined ancestors.
The given path must be an absolute prim path that does not contain any variant selections.
If it is impossible to author any of the necessary PrimSpecs, (for example, in case path cannot map to the current UsdEditTarget's namespace) issue an error and return an invalid UsdPrim.
Note that this method may return a defined prim whose typeName does not specify this schema class, in case a stronger typeName opinion overrides the opinion at the current EditTarget.
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static |
Return a UsdRenderVar holding the prim adhering to this schema at path
on stage
.
If no prim exists at path
on stage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:
USDRENDER_API UsdAttribute GetDataTypeAttr | ( | ) | const |
The type of this channel, as a USD attribute type.
Declaration | uniform token dataType = "color3f" |
C++ Type | TfToken |
Usd Type | SdfValueTypeNames->Token |
Variability | SdfVariabilityUniform |
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static |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.
Does not include attributes that may be authored by custom/extended methods of the schemas involved.
USDRENDER_API UsdAttribute GetSourceNameAttr | ( | ) | const |
The renderer should look for an output of this name as the computed value for the RenderVar.
Declaration | uniform string sourceName = "" |
C++ Type | std::string |
Usd Type | SdfValueTypeNames->String |
Variability | SdfVariabilityUniform |
USDRENDER_API UsdAttribute GetSourceTypeAttr | ( | ) | const |
Indicates the type of the source.
Declaration | uniform token sourceType = "raw" |
C++ Type | TfToken |
Usd Type | SdfValueTypeNames->Token |
Variability | SdfVariabilityUniform |
Allowed Values | raw, primvar, lpe, intrinsic |
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static |
Compile time constant representing what kind of schema this class is.