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Public Member Functions | |
UsdRiLightAPI (const UsdPrim &prim=UsdPrim()) | |
Construct a UsdRiLightAPI on UsdPrim prim . More... | |
UsdRiLightAPI (const UsdSchemaBase &schemaObj) | |
Construct a UsdRiLightAPI on the prim held by schemaObj . More... | |
virtual USDRI_API | ~UsdRiLightAPI () |
Destructor. More... | |
USDRI_API UsdAttribute | GetRiSamplingFixedSampleCountAttr () const |
Specifies an override of the number of light samples to be taken for this light source. More... | |
USDRI_API UsdAttribute | CreateRiSamplingFixedSampleCountAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetRiSamplingFixedSampleCountAttr(), and also Create vs Get Property Methods for when to use Get vs Create. More... | |
USDRI_API UsdAttribute | GetRiSamplingImportanceMultiplierAttr () const |
Importance of this light for noise control. More... | |
USDRI_API UsdAttribute | CreateRiSamplingImportanceMultiplierAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetRiSamplingImportanceMultiplierAttr(), and also Create vs Get Property Methods for when to use Get vs Create. More... | |
USDRI_API UsdAttribute | GetRiIntensityNearDistAttr () const |
Near distance between the point being illuminated and the light at which the sample doesn't get brighter. More... | |
USDRI_API UsdAttribute | CreateRiIntensityNearDistAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetRiIntensityNearDistAttr(), and also Create vs Get Property Methods for when to use Get vs Create. More... | |
USDRI_API UsdAttribute | GetRiLightGroupAttr () const |
Specify the light group name used for light group LPEs. More... | |
USDRI_API UsdAttribute | CreateRiLightGroupAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetRiLightGroupAttr(), and also Create vs Get Property Methods for when to use Get vs Create. More... | |
USDRI_API UsdAttribute | GetRiShadowThinShadowAttr () const |
Enable thin shadow and disable refraction caustics for this light. More... | |
USDRI_API UsdAttribute | CreateRiShadowThinShadowAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetRiShadowThinShadowAttr(), and also Create vs Get Property Methods for when to use Get vs Create. More... | |
USDRI_API UsdAttribute | GetRiTraceLightPathsAttr () const |
Enable light and photon tracing from this light. More... | |
USDRI_API UsdAttribute | CreateRiTraceLightPathsAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetRiTraceLightPathsAttr(), and also Create vs Get Property Methods for when to use Get vs Create. More... | |
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UsdAPISchemaBase (const UsdPrim &prim=UsdPrim()) | |
Construct a UsdAPISchemaBase on UsdPrim prim . More... | |
UsdAPISchemaBase (const UsdSchemaBase &schemaObj) | |
Construct a UsdAPISchemaBase on the prim held by schemaObj . More... | |
virtual USD_API | ~UsdAPISchemaBase ()=0 |
Destructor. More... | |
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bool | IsConcrete () const |
Returns whether or not this class corresponds to a concrete instantiable prim type in scene description. More... | |
bool | IsTyped () const |
Returns whether or not this class inherits from UsdTyped. More... | |
bool | IsAPISchema () const |
Returns whether this is an API schema or not. More... | |
bool | IsAppliedAPISchema () const |
Returns whether this is an applied API schema or not. More... | |
bool | IsMultipleApplyAPISchema () const |
Returns whether this is an applied API schema or not. More... | |
UsdSchemaKind | GetSchemaKind () const |
Returns the kind of schema this class is. More... | |
USD_API | UsdSchemaBase (const UsdPrim &prim=UsdPrim()) |
Construct and store prim as the held prim. More... | |
USD_API | UsdSchemaBase (const UsdSchemaBase &otherSchema) |
Construct and store for the same prim held by otherSchema . More... | |
virtual USD_API | ~UsdSchemaBase () |
Destructor. More... | |
USD_API | operator bool () const |
UsdPrim | GetPrim () const |
Return this schema object's held prim. More... | |
SdfPath | GetPath () const |
Shorthand for GetPrim()->GetPath(). More... | |
USD_API const UsdPrimDefinition * | GetSchemaClassPrimDefinition () const |
Return the prim definition associated with this schema instance if one exists, otherwise return null. More... | |
Static Public Member Functions | |
static USDRI_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. More... | |
static USDRI_API UsdRiLightAPI | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a UsdRiLightAPI holding the prim adhering to this schema at path on stage . More... | |
static USDRI_API bool | CanApply (const UsdPrim &prim, std::string *whyNot=nullptr) |
Returns true if this single-apply API schema can be applied to the given prim . More... | |
static USDRI_API UsdRiLightAPI | Apply (const UsdPrim &prim) |
Applies this single-apply API schema to the given prim . More... | |
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static USD_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. More... | |
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static const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Static Public Attributes | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::SingleApplyAPI |
Compile time constant representing what kind of schema this class is. More... | |
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static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Compile time constant representing what kind of schema this class is. More... | |
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static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Compile time constant representing what kind of schema this class is. More... | |
Protected Member Functions | |
USDRI_API UsdSchemaKind | _GetSchemaKind () const override |
Returns the kind of schema this class belongs to. More... | |
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UsdAPISchemaBase (const UsdPrim &prim, const TfToken &instanceName) | |
Construct a multiple-apply UsdAPISchemaBase on UsdPrim prim with the specified instanceName . More... | |
UsdAPISchemaBase (const UsdSchemaBase &schemaObj, const TfToken &instanceName) | |
Construct a multiple-apply UsdAPISchemaBase on the prim held by schemaObj with the given instanceName . More... | |
const TfToken & | _GetInstanceName () const |
Returns the instance name of the API schema object belonging to a multiple-apply API schema. More... | |
USD_API bool | _IsCompatible () const override |
Check whether this APISchema object is valid for the currently held prim. More... | |
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virtual UsdSchemaKind | _GetSchemaType () const |
const TfType & | _GetType () const |
USD_API UsdAttribute | _CreateAttr (TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const |
Friends | |
class | UsdSchemaRegistry |
Additional Inherited Members | |
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template<typename APISchemaType > | |
static APISchemaType | _ApplyAPISchema (const UsdPrim &prim, const TfToken &apiSchemaName) |
Helper method to apply a single-apply API schema with the given schema name apiSchemaName' and C++ type 'APISchemaType'. More... | |
template<typename APISchemaType > | |
static APISchemaType | _MultipleApplyAPISchema (const UsdPrim &prim, const TfToken &apiSchemaName, const TfToken &instanceName) |
Helper method to apply a multiple-apply API schema with the given schema name apiSchemaName' , C++ type 'APISchemaType' and instance name instanceName . More... | |
RiLightAPI is an API schema that provides an interface to add Renderman-specific attributes to lights.
Definition at line 62 of file lightAPI.h.
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inlineexplicit |
Construct a UsdRiLightAPI on UsdPrim prim
.
Equivalent to UsdRiLightAPI::Get(prim.GetStage(), prim.GetPath()) for a valid prim
, but will not immediately throw an error for an invalid prim
Definition at line 74 of file lightAPI.h.
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inlineexplicit |
Construct a UsdRiLightAPI on the prim held by schemaObj
.
Should be preferred over UsdRiLightAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
Definition at line 82 of file lightAPI.h.
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virtual |
Destructor.
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overrideprotectedvirtual |
Returns the kind of schema this class belongs to.
Reimplemented from UsdAPISchemaBase.
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static |
Applies this single-apply API schema to the given prim
.
This information is stored by adding "RiLightAPI" to the token-valued, listOp metadata apiSchemas on the prim.
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static |
Returns true if this single-apply API schema can be applied to the given prim
.
If this schema can not be a applied to the prim, this returns false and, if provided, populates whyNot
with the reason it can not be applied.
Note that if CanApply returns false, that does not necessarily imply that calling Apply will fail. Callers are expected to call CanApply before calling Apply if they want to ensure that it is valid to apply a schema.
USDRI_API UsdAttribute CreateRiIntensityNearDistAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetRiIntensityNearDistAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRI_API UsdAttribute CreateRiLightGroupAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetRiLightGroupAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRI_API UsdAttribute CreateRiSamplingFixedSampleCountAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetRiSamplingFixedSampleCountAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRI_API UsdAttribute CreateRiSamplingImportanceMultiplierAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetRiSamplingImportanceMultiplierAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRI_API UsdAttribute CreateRiShadowThinShadowAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetRiShadowThinShadowAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRI_API UsdAttribute CreateRiTraceLightPathsAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetRiTraceLightPathsAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
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static |
Return a UsdRiLightAPI holding the prim adhering to this schema at path
on stage
.
If no prim exists at path
on stage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:
USDRI_API UsdAttribute GetRiIntensityNearDistAttr | ( | ) | const |
Near distance between the point being illuminated and the light at which the sample doesn't get brighter.
This may help you avoid hot spots and sampling issues where a light is near a surface.
Declaration | float ri:intensityNearDist |
C++ Type | float |
Usd Type | SdfValueTypeNames->Float |
USDRI_API UsdAttribute GetRiLightGroupAttr | ( | ) | const |
Specify the light group name used for light group LPEs.
This is useful to generate per-light AOVs for later adjustment in compositing.
Declaration | string ri:lightGroup |
C++ Type | std::string |
Usd Type | SdfValueTypeNames->String |
USDRI_API UsdAttribute GetRiSamplingFixedSampleCountAttr | ( | ) | const |
Specifies an override of the number of light samples to be taken for this light source.
If set to something other than zero, it will override the sampling performed by the integrator and can result in a performance impact. For scenes that have lots of lights, resulting in some lights that are under-sampled, you may want to set it to non-zero.
Declaration | int ri:sampling:fixedSampleCount |
C++ Type | int |
Usd Type | SdfValueTypeNames->Int |
USDRI_API UsdAttribute GetRiSamplingImportanceMultiplierAttr | ( | ) | const |
Importance of this light for noise control.
Declaration | float ri:sampling:importanceMultiplier = 1 |
C++ Type | float |
Usd Type | SdfValueTypeNames->Float |
USDRI_API UsdAttribute GetRiShadowThinShadowAttr | ( | ) | const |
Enable thin shadow and disable refraction caustics for this light.
This parameter will ignored if Trace Light Paths is enabled. This is a non-physical control that creates "fake" colored shadows for transmissive objects without needing to generate photons for caustics.
Declaration | bool ri:shadow:thinShadow |
C++ Type | bool |
Usd Type | SdfValueTypeNames->Bool |
USDRI_API UsdAttribute GetRiTraceLightPathsAttr | ( | ) | const |
Enable light and photon tracing from this light.
This value enforces a physically-based light and as a side-effect disables the above Shadows controls. Users may use this feature to selectively decide which lights emit photons when using the PxrVCM or PxrUPBP Integrators.
Declaration | bool ri:trace:lightPaths |
C++ Type | bool |
Usd Type | SdfValueTypeNames->Bool |
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static |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.
Does not include attributes that may be authored by custom/extended methods of the schemas involved.
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static |
Compile time constant representing what kind of schema this class is.
Definition at line 68 of file lightAPI.h.