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Various utilities for parsing metadata contained within shaders. More...
Functions | |
| SDR_API bool | IsTruthy (const TfToken &propName, const NdrTokenMap &metadata) |
| Determines if the given property in the metadata dictionary has a truthy value. More... | |
| SDR_API std::string | StringVal (const TfToken &propName, const NdrTokenMap &metadata, const std::string &defaultValue=std::string()) |
Extracts the string value from the given property if it exists, otherwise returns defaultValue. More... | |
| SDR_API TfToken | TokenVal (const TfToken &propName, const NdrTokenMap &metadata, const TfToken &defaultValue=TfToken()) |
| Extracts the tokenized value from the given property. More... | |
| SDR_API NdrStringVec | StringVecVal (const TfToken &propName, const NdrTokenMap &metadata) |
| Extracts a vector of strings from the given property. More... | |
| SDR_API NdrTokenVec | TokenVecVal (const TfToken &propName, const NdrTokenMap &metadata) |
| Extracts a vector of tokenized values from the given property. More... | |
| SDR_API NdrOptionVec | OptionVecVal (const std::string &optionStr) |
| Extracts an "options" vector from the given string. More... | |
| SDR_API std::string | CreateStringFromStringVec (const NdrStringVec &stringVec) |
| Serializes a vector of strings into a string using the pipe character as the delimiter. More... | |
| SDR_API bool | IsPropertyAnAssetIdentifier (const NdrTokenMap &metadata) |
| Determines if the specified property metadata has a widget that indicates the property is an asset identifier. More... | |
| SDR_API bool | IsPropertyATerminal (const NdrTokenMap &metadata) |
| Determines if the specified property metadata has a 'renderType' that indicates the property should be a SdrPropertyTypes->Terminal. More... | |
| SDR_API TfToken | GetRoleFromMetadata (const NdrTokenMap &metadata) |
| Gets the "role" from metadata if one is provided. Only returns a value. More... | |
Various utilities for parsing metadata contained within shaders.
| SDR_API std::string ShaderMetadataHelpers::CreateStringFromStringVec | ( | const NdrStringVec & | stringVec | ) |
Serializes a vector of strings into a string using the pipe character as the delimiter.
| SDR_API TfToken ShaderMetadataHelpers::GetRoleFromMetadata | ( | const NdrTokenMap & | metadata | ) |
Gets the "role" from metadata if one is provided. Only returns a value.
| SDR_API bool ShaderMetadataHelpers::IsPropertyAnAssetIdentifier | ( | const NdrTokenMap & | metadata | ) |
Determines if the specified property metadata has a widget that indicates the property is an asset identifier.
| SDR_API bool ShaderMetadataHelpers::IsPropertyATerminal | ( | const NdrTokenMap & | metadata | ) |
Determines if the specified property metadata has a 'renderType' that indicates the property should be a SdrPropertyTypes->Terminal.
| SDR_API bool ShaderMetadataHelpers::IsTruthy | ( | const TfToken & | propName, |
| const NdrTokenMap & | metadata | ||
| ) |
Determines if the given property in the metadata dictionary has a truthy value.
All values are considered to be true except the following (case-insensitive): '0', 'false', and 'f'. The absence of propName in the metadata also evaluates to false.
| SDR_API NdrOptionVec ShaderMetadataHelpers::OptionVecVal | ( | const std::string & | optionStr | ) |
Extracts an "options" vector from the given string.
| SDR_API std::string ShaderMetadataHelpers::StringVal | ( | const TfToken & | propName, |
| const NdrTokenMap & | metadata, | ||
| const std::string & | defaultValue = std::string() |
||
| ) |
Extracts the string value from the given property if it exists, otherwise returns defaultValue.
| SDR_API NdrStringVec ShaderMetadataHelpers::StringVecVal | ( | const TfToken & | propName, |
| const NdrTokenMap & | metadata | ||
| ) |
Extracts a vector of strings from the given property.
| SDR_API TfToken ShaderMetadataHelpers::TokenVal | ( | const TfToken & | propName, |
| const NdrTokenMap & | metadata, | ||
| const TfToken & | defaultValue = TfToken() |
||
| ) |
Extracts the tokenized value from the given property.
An empty token is returned if the property does not exist.
| SDR_API NdrTokenVec ShaderMetadataHelpers::TokenVecVal | ( | const TfToken & | propName, |
| const NdrTokenMap & | metadata | ||
| ) |
Extracts a vector of tokenized values from the given property.
An empty vector is returned if the property does not exist.