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Describes the properties needed to create a GPU shader function. More...
Public Attributes | |
| std::string | debugName |
| HgiShaderStage | shaderStage |
| const char * | shaderCode |
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std::vector < HgiShaderFunctionTextureDesc > | textures |
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std::vector < HgiShaderFunctionBufferDesc > | buffers |
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std::vector < HgiShaderFunctionParamDesc > | constantParams |
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std::vector < HgiShaderFunctionParamDesc > | stageInputs |
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std::vector < HgiShaderFunctionParamDesc > | stageOutputs |
Describes the properties needed to create a GPU shader function.
Definition at line 174 of file shaderFunctionDesc.h.